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Terrain Types
Your country is located on a certain type of land. The type of terrain will determine the behavior of your civilians, the strength of your army along with many other things that are necessary for your country to work in perfect harmony.

Types of Terrain:

There are 10 different terrain types available for you to choose from. Each has its own set of advantages, disavantages and research bonuses. It's up to you to choose which one you will take.

Here's a list of all terrain types that are available:

Terrain Name: Advantage: Disadvantage: Research Bonus:
Mountainous +20% income -15% power production Infrared Laser Sensors completed
Arctic Tundra +15% defensive strength +15% basic research req. 50% of Integrated Circuits completed
Missile Shield Efficiency always at 50%
Metropolitan +50% birthrate
-20% attack time
-5% offensive strength Satellite Navigation completed
50% of Volcanology completed
Island Paradise -5% combat losses
-5% military costs
-5% offensive strength
-5% defensive strength
50% of Environmental Psychology completed
Tropical Rainforest +20% population +20% attack time 50% of Hangars completed
Nuclear Power -55% power required -15% population Volcanology completed
Desert Wasteland +15% offensive strength -5% population High Velocity Ammunition completed
Probe Detection always at 50%
Swamp Marsh +40% probe production
+20% probe efficiency
-5% Income 50% of Titanium Drilling Bits completed
Salt Flats +50% scientist efficiency +10% power required Combat Losses always at 15%
Plains None None 50% of Prismatic Cloaking Systems completed
50% of Jet Propulsion Systems completed
Military Strength always at 30%

F.A.Q.

If I'm unhappy with my terrain type, will I be able to change it?
No. Once you've made a selection, its permanent and it can not be changed.

What does it mean if a research is "always at" a certain value?
This means that the topic doesn't require you to have any research points invested in it, and it will always stay at the given value.

Combat losses count for offensive or defensive military casualties?
It counts for both types, offensive and defensive losses.

How does Swamp Marsh's probe production advantage effect my country?
By default, your Probe Factories will produce 50-110% of their amount as probes, but Swamp Marsh's advantage adds +40% production to both those values, so you will be making 90-150% probes or in other words, 0.9 to 1.5 probes per Probe Factory.

What's the difference between power required and power production?
Both are very different. Each civilian, building and military unit uses a certain amount of power. Power required increases or decreases the power used by those units. On the other hand, power production increases or decreases the power output of your power plants.
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